Make the leap from merely playing games to actually creating your own games. 3D Game Programming All in One takes you through the process step-by-step. It provides the instruction, examples, development principles, and, perhaps most importantly, the actual tools needed to create your own 3D game. It is the only book that covers each aspect of developing a 3D game in a hands-on tutorial style. It serves as a logical second step after the 2D game creation techniques covered in Game Programming All in One.